AI Insights · Timothy · April 2024
Top 5 Hasbro Games on iOS in South America Q1 2024
The performance of the top Hasbro games on iOS in South America during Q1 2024 saw varied trends in downloads, revenue, and active users. Here are the highlights.
During the first quarter of 2024, the top Hasbro games on iOS in South America displayed a mix of trends in downloads, revenue, and active users. These insights are derived from Sensor Tower data, offering a detailed look into the performance of each game.
MONOPOLY GO! experienced fluctuations in its weekly revenue, peaking at around $65K in the second week of January and settling at approximately $44.5K by the end of March. Downloads saw a decline from 53.8K in the first week of January to 26.9K in the last week of March. Active users also followed a downward trend, starting at 177K and ending the quarter at 161K.
MY LITTLE PONY: MAGIC PRINCESS saw a steady increase in revenue, reaching a peak of about $1.7K in mid-February and closing the quarter at $1.5K. Downloads showed a notable rise, starting at 1.4K in early January and climbing to 3.2K by the end of the month, before stabilizing around 1.8K. Active users increased from 9.9K to 13.8K over the quarter.
World of Peppa Pig: Kids Games maintained a consistent weekly revenue, peaking at around $1.8K in January and dipping slightly to $1.6K by the end of March. Downloads fluctuated, with a high of 3.6K in mid-January and a low of 1.1K in early March. Active users showed a declining trend, starting at 7.6K and decreasing to 6.5K by the end of the quarter.
Magic: The Gathering Arena had a varied revenue pattern, peaking at approximately $2.8K in early February and ending March at about $1.5K. Downloads remained relatively stable, hovering around 800 to 1K throughout the quarter. Active users fluctuated slightly, starting at 5.6K and ending at 5.5K.
My Little Pony: Harmony Quest showed a steady revenue increase, reaching nearly $1K by the end of March. Downloads were highest at 1.3K in late January but dropped to around 580 by the quarter's end. Active users increased from 1.5K in early January to 2K by the end of the month, then stabilized around 1.5K.
For more detailed insights and further data, visit Sensor Tower.